Party Props Updates: June 3, 2025
June 3, 2025
The first working prototype lands for both client and server.
Things started taking shape on June 3.
We landed the first partially working prototype of Party Props, with both the client app and the server checked in and running together for the first time. It was rough around the edges, but you could see the skeleton of the game starting to emerge.
- The client prototype was committed, giving us a real starting point for the guest experience.
- The server repository was initialized and configured, including the first pass at version control setup.
Under the hood, we spent some time getting the .gitignore files right across both repos so only the right code gets tracked from the start. Not glamorous, but important groundwork for everything that follows.